Adium

Ticket #762 (closed defect: fixed)

Opened 3 years ago

Last modified 3 years ago

Adding sound event manually with many sound events installed is a long list.

Reported by: anonymous Assigned to: evands
Priority: normal Milestone:
Component: Adium UI Version: 0.82
Severity: normal Keywords: events; soundset; submenu;
Cc: Patch:
Pending:

Description

I wanted to add a sound to one of the events. I have about 25 sound events installed. When I go to add the sound, the list shows every sound from every soundset and it's very long. I had to sit there with the mouse over the down arrow for a long time (longer than I wanted) just to be able to click Other...

So for a feature request... how about making each soundset have their own submenu? that way the overall list is MUCH shorter and if you want to assign it to a sound from a soundset then you can just highlight the soundset and click the sound from the submenu that pops up.

Change History

06/28/2005 03:47:29 AM changed by biglittledragoon

  • keywords set to events; soundset; submenu;.

If it's possible, I think it's a good idea too.

09/14/2005 01:24:28 AM changed by evands

  • owner changed from nobody to evands.
  • status changed from new to assigned.

09/14/2005 06:59:46 PM changed by evands

  • status changed from assigned to closed.
  • resolution set to fixed.

(In [13429]) * Fixed up some float/int desparities which were likely causing #672. Fixed #672.

  • Speak Text action can now include %n (user name), %a (alias), %m (message), and %t (time), allowing the user much more control over what gets spoken and when. Closes #142
  • Sounds from sound sets are now in separate submenus in the Play Sound action, making the menu much more usable particularly when many .AdiumSoundsets are installed. Fixes #762

Had fun while waiting on dinner to cook before I go back to studying :)

09/14/2005 07:09:43 PM changed by evands

(In [13430]) Forward-ported [13429] (I'm not sure why I was coding in adium-0.8 in the first place, actually):

  • Fixed up some float/int desparities which were likely causing #672. Fixed #672.
  • Speak Text action can now include %n (user name), %a (alias), %m (message), and %t (time), allowing the user much more control over what gets spoken and when. Closes #142
  • Sounds from sound sets are now in separate submenus in the Play Sound action, making the menu much more usable particularly when many .AdiumSoundsets are installed. Fixes #762